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In most cases, animation doesn't have to demand user attention to serve its purpose. More than one object moving or attempting to convey multiple things can be confusing. Only one animation should occur at a time and convey just one piece of information. If you rely heavily on animations in your features, then provide a means to turn them off locally (for all your features) as an option in the Tools > Options dialog. When possible, use a subtle animation on hover to indicate interactive elements under the mouse. Use gradual non-linear easing from one state to another, giving a sense of calm and natural movement. For example, when navigating through a sequence of items on a class diagram, speed through transitions between items then slow down to focus on important items. Use variable timing to emphasize importance. Watch the animation in a loop and adjust the timing until it feels right.Īnimations shouldn't be so fast or jarring that it's difficult to understand, but not so slow that it makes one impatient for the transition to finish. Timing and speed are important to ensure that transitions feel quick and natural:Ĭomplete animated transitions within one half-second (500 milliseconds).Īnimations that would occur frequently need to be quick enough that they don't interrupt the user's workflow. Limit animations to those that serve specific purposes.
#Virtual studio set after effects element 3d for mac#
Applies to: Visual Studio Visual Studio for Mac Animation fundamentals Animation best practices in Visual Studioįollow these rules to ensure consistent and user-friendly animation styles across the Visual Studio IDE.īe selective.